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Featured, Virtual Games »

[2 Mar 2010 | No Comment | 201 views]
Crime risks of three-dimensional virtual environments

Foreword | Three-dimensional virtual environments (3dves) are the new generation of digital multi-user social networking platforms. Their immersive character allows users to create a digital humanised representation or avatar, enabling a degree of virtual interaction not possible through conventional text-based internet technologies.
As recent international experience demonstrates, in addition to the conventional range of cybercrimes (including economic fraud, the dissemination of child pornography and copyright violations), the ‘virtual-reality’ promoted by 3dves is the source of great speculation and concern over a range of specific and emerging forms of crime and …

Featured, Virtual Games »

[23 Feb 2010 | No Comment | 118 views]
Second Life latest craze: Ozimals™ Bunnies

I came back to Second life not so long ago to find JAG so excited about the latest craze and new business model on SL: interact with, feed,  grow and breed bunnies!
Ozimals™ is an organization that can make A. I. (Artificial Intelligence) domestic pets for entertainment inside the 3D environment of Second Life. Their unique invention being introduced is the Ozimals™ Bunnies. These kinds of house animals can interact, consume food, rest, grow up, and also reproduce with each other.

Featured, Second Life »

[13 Jul 2009 | No Comment | 327 views]
Proudest avatar or proudest woman??

After 3 months of being engaged on Second Life to JAG Tremor, he has finally decided we should go ahead with the wedding… Yay!!!
Proudest avatar or proudest woman? I have to say it is a little bit of both.  Actually it is: LOADS of both!!! lol But the funny part is that still after 3 months of being partners Jag & I, people are still surprised by us getting married…  Understandable most of them don’t know the whole JAG & Pris story… but I would have thought by now everybody …

Featured, Second Life Home »

[20 Nov 2008 | No Comment | 339 views]
My first house

I joined Second Life® sometime in 2006. At the time I was heavily involved with Internet Marketing. An ebook came out about Second Life® explaining why it was good to join on a marketing point of view. I knew about Second Life but never really checked it out but decided to buy the ebook, read it and joined. At the same time I was also an avid player of the Sims 2. So the first thing that got me was the graphic, the way avatars moved …